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<title>lashkoalex's CGPortoflio Gallery</title>
<link>http://lashkoalex.cgsociety.org/gallery/</link>
<description>lashkoalex's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Rainbow 6</title>
	<link>http://lashkoalex.cgsociety.org/gallery/984580</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g10/223510/223510_1307255649_small.jpg"><br><br>This is a promo shot of the Rainbow 6 &amp;quot;Shadow Vanguard&amp;quot;(mobile game developed by Gameloft). Modeling done in Maya, Zbrush, textures and background painted in Photoshop.]]>
	</description>
	<pubDate>Sun, 05 Jun 2011 01:34:11 +0000</pubDate>
	</item>
	<item>
	<title>Cossack</title>
	<link>http://lashkoalex.cgsociety.org/gallery/771441</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g10/223510/223510_1244228037_small.jpg"><br><br>15th Century Ukrainian Warrior]]>
	</description>
	<pubDate>Fri, 05 Jun 2009 13:54:02 +0000</pubDate>
	</item>
	<item>
	<title>Stifled Smile</title>
	<link>http://lashkoalex.cgsociety.org/gallery/716995</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g10/223510/223510_1231633240_small.jpg"><br><br>Hi all,<br />
<br />
I create this one to brush up on my sculpting and texturing skills. Stifled smile is one of the most charming expressions in humans, so I decide to recreate it. I used Zbrush for sculpting and texturing (which are all hand-painted), Mental Ray for rendering, Maya Hair and Fur, and Photoshop for compositing separate layers and color correction. <br />
Thanks for looking. Comments and critiques are mostly appreciated.<br />
<br />
Special thanks to Mike Fudge for the Maya Hair tutorial: http://wargasm.fortawesome.com/tutorials/MayaHair/MayaHair.html<br />
<br />
]]>
	</description>
	<pubDate>Sat, 10 Jan 2009 18:20:43 +0000</pubDate>
	</item>
	<item>
	<title>I wanna fly!</title>
	<link>http://lashkoalex.cgsociety.org/gallery/698228</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g10/223510/223510_1227040318_small.jpg"><br><br>Hi all!<br />
<br />
This idea came to me back in college, while I was doodling during one of the boring lectures. This froggy is very special, he doesn't want to live in the swamp, where it's always wet and uncomfortable, instead he wants to learn how to fly to be able to see the world.<br />
Technical aspects: base mesh modeled in Maya, sculpting and topology in ZBrush. Textured with the help of ZBrush and Photoshop. Rendered in Mental Ray in separate passes and composited in Photoshop. <br />
Thank you for watching! Comments and critiques are mostly appreciated.]]>
	</description>
	<pubDate>Tue, 18 Nov 2008 20:32:01 +0000</pubDate>
	</item>
	<item>
	<title>Skull Study</title>
	<link>http://lashkoalex.cgsociety.org/gallery/767181</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g10/223510/223510_1243221568_small.jpg"><br><br>This is a quick ZBrush sketch of a human skull. Postpro done in Photoshop.]]>
	</description>
	<pubDate>Sun, 24 May 2009 22:19:30 +0000</pubDate>
	</item>
	<item>
	<title>Doberman Pinscher</title>
	<link>http://lashkoalex.cgsociety.org/gallery/716997</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g10/223510/223510_1231633670_small.jpg"><br><br>Dog anatomy study.]]>
	</description>
	<pubDate>Sat, 10 Jan 2009 18:27:53 +0000</pubDate>
	</item>
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